The EntityStruckByLightning event is fired whenever a lightning bolt is about to hit an entity.
You will need to cast the event in the function header as this class:
You can, of course, also import the class before and use that name then.
Event interface extensions
LivingEntityUseItem Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
The following information can be retrieved/set during the event: