EntityLivingJump

The EntityLivingJump Event is fired whenver an entity jumps.

Event Class

You will need to cast the event in the function header as this class:
crafttweaker.event.EntityLivingJumpEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

PlayerDeathDrops Events implement the following interfaces and are able to call all of their methods/getters/setters as well: