IEntityEquipmentSlot

An IEntityEquipmentSlot is a slot in a player’s inventory. That could for example be the mainHand or one of the armor slots.

Importing the package

It might be required for you to import the package if you encounter any issues, so better be safe than sorry and add the import.
import crafttweaker.block.IEntityEquipmentSlot;

ZenGetters/ZenMethods

Getter Type
index int
slotIndex int
name string

Compare

You can check if two IEntityEquipmentSlot objects are equal:
Returns a bool.

slotOne == slotTwo;

Enumerations

The EntityEquipmentSlot Interface has 6 static Methods, each returning the given IEntityEquipmentSlot object.

crafttweaker.entity.IEntityEquipmentSlot.mainHand();
crafttweaker.entity.IEntityEquipmentSlot.offhand();
crafttweaker.entity.IEntityEquipmentSlot.feet();
crafttweaker.entity.IEntityEquipmentSlot.legs();
crafttweaker.entity.IEntityEquipmentSlot.chest();
crafttweaker.entity.IEntityEquipmentSlot.head();