PlayerDestroyItem

The PlayerDestroyItem Event is fired whenever a player destroys an item.

Event Class

You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerDestroyItemEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

PlayerDestroyItem Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters

The following information can be retrieved from the event:

ZenGetter Return Type
player IPlayer
originalItem IItemStack
hand string