FarmlandTrampleEvent

Link to farmlandtrampleevent

The FarmlandTrample Event is fired whenever a farmland is about to be trampled. Canceling the event will prevent the block from being trampled.

event.fallDistance contains the distance fallen before hitting the farmland.

You will need to cast the event in the function header as this class:
crafttweaker.event.FarmlandTrampleEvent
You can, of course, also import the class before and use that name then.

Erweiterte Event-Schnittellen

Link to erweiterte-event-schnittellen

FarmlandTrample Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

Die folgenden Informationen lassen sich von diesem Event (Ereignis) abrufen:

ZenGetterZenSetterType
ZenGetter
entity
ZenSetter
Type
IEntity
ZenGetter
fallDistance
ZenSetter
Type
float