PlayerFillBucket

Link to playerfillbucket

The PlayerFillBucket Event is fired whenever a player fills a bucket.

You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerFillBucketEvent
You can, of course, also import the class before and use that name then.

Erweiterte Event-Schnittellen

Link to erweiterte-event-schnittellen

PlayerFillBucket Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

Die folgenden Informationen lassen sich von diesem Event (Ereignis) abrufen:

ZenGetterRückgabetyp
ZenGetter
canceled
Rückgabetyp
boolean
ZenGetter
player
Rückgabetyp
IPlayer
ZenGetter
result
Rückgabetyp
IItemStack
ZenGetter
emptyBucket
Rückgabetyp
IItemStack
ZenGetter
x
Rückgabetyp
int
ZenGetter
y
Rückgabetyp
int
ZenGetter
z
Rückgabetyp
int
ZenGetter
world
Rückgabetyp
IWorld
ZenGetter
blockState
Rückgabetyp
IBlockState
ZenGetter
block
Rückgabetyp
IBlock
ZenGetter
dimension
Rückgabetyp
int
ZenGetter
rayTraceResult
Rückgabetyp
IRayTraceResult
  • event.cancel() sets the event as cancelled.
  • event.result = <minecraft:ender_pearl> This will also process the event!