The PlayerTick Event is fired each tick for each player on both client and server.

You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerTickEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

PlayerTick Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters/ZenMethods from extensions

Link to zengetterszensetterszenmethods-from-extensions

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
player
ZenSetter
Type
IPlayer
ZenGetter
phase
ZenSetter
Type
string with value of STARTor END
ZenGetter
side
ZenSetter
Type
string with value of CLIENTor SERVER

Extension from extension

Link to extension-from-extension

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
entityLivingBase
ZenSetter
Type
IEntityLivingBase