Needs to be in the #loader preinit or #loader contenttweaker

ZenScript
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`mods.exnihilocreatio.Ore`
  • String name Name the ore chunks/piece/dust/ingot
  • String color Color of material in hex.
  • IItemStack output requires an oredict.firstItem or errors out.
  • Map string[string] Language code then translation.
  • String oreDict The name of the oreDict you want.
ZenScript
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mods.exnihilocreatio.Ore.addRecipe(String,
    String,
    @Optional IItemStack,
    @Optional Map<string, String>,
    @Optional String);

mods.exnihilocreatio.Ore.addRecipe("Stone",
    "63452D",
    <ore:stone>.firstItem,
    {
    "en_au": "StoneDownUnder"
    },
    "Stone");
ZenScript
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mods.exnihilocreatio.Ore.removeAll();