The Mixer package can be used to add/remove recipes to/from the Immersive Engineering Mixer.

Calling The Package

Link to calling-the-package

You can call the Mixer package using mods.immersiveengineering.Mixer.

RequiredTypeData Type
Required
Required
Type
Fluid Output
Data Type
Fluidstack
Required
Required
Type
Fluid Input
Data Type
Fluidstack
Required
Required
Type
Item Inputs
Data Type
IIngredient as Array
Required
Required
Type
Energy
Data Type
Integer
ZenScript
Copy
//Example:
mods.immersiveengineering.Mixer.addRecipe(ILiquidStack output, ILiquidStack fluidInput, IIngredient[] itemInputs, int energy);

mods.immersiveengineering.Mixer.addRecipe(<liquid:lava>, <liquid:water>, [<ore:logWood>, <minecraft:dirt>], 2048);
TypeData Type
Type
Output
Data Type
Fluidstack
ZenScript
Copy
//Example:
mods.immersiveengineering.Mixer.removeRecipe(ILiquidStack output);

mods.immersiveengineering.Mixer.removeRecipe(<liquid:lava>);