ZenScript
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import mods.roots.Modifiers;
ZenScript
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void disableModifier(
  string modifierName // the modifier name to be disabled (if not provided in the format of roots:modifier, a resource location will be created from the string)
);

This is used to disable specific modifiers.


ZenScript
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import mods.roots.Modifiers;

Modifiers.disableModifier("roots:radius_boost"); // Disables the radius boost modifier from the Acid Cloud spell.