The BlockBreak Event is fired whenever a block is being broken.
You can cancel the event to prevent the block from being broken.

You will need to cast the event in the function header as this class:
crafttweaker.event.BlockBreakEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

BlockBreak Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
player
ZenSetter
Type
IPlayer
ZenGetter
isPlayer
ZenSetter
Type
bool
ZenGetter
experience
ZenSetter
experience
Type
int