ProjectileImpactFireball

Link to projectileimpactfireball

This event is fired whenever a fireball impacts an entity but before damage, etc, is calculated. It is cancelable, and if canceled, the impact will not be processed.

Acceleration values from the fireball entity are available through zengetters.

Importing the class

Link to importing-the-class

It might be required to import the class to avoid errors.
import crafttweaker.event.ProjectileImpactFireballEvent;

Extending IEntityEvent

Link to extending-ientityevent

ProjectileImpactFireball Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters and ZenSetters

Link to zengetters-and-zensetters

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
fireball
ZenSetter
Type
IEntity
ZenGetter
shooter
ZenSetter
Type
IEntityLivingBase
ZenGetter
accelerationX
ZenSetter
accelerationX
Type
double
ZenGetter
accelerationY
ZenSetter
accelerationY
Type
double
ZenGetter
accelerationZ
ZenSetter
accelerationZ
Type
double