PlayerBreakSpeed

Link to playerbreakspeed

The PlayerBreakSpeed Event is fired whenever a player tries to break a block.
It can be canceled to stop theplayer from being able to break that block.

You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerBreakSpeedEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

PlayerBreakSpeed Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetter/Setter

Link to zengettersetter

ZenGetterZenSetterType
ZenGetter
blockState
ZenSetter
Type
IBlockState
ZenGetter
block
ZenSetter
Type
IBlock
ZenGetter
originalSpeed
ZenSetter
Type
float
ZenGetter
newSpeed
ZenSetter
newSpeed
Type
float