IItemUseFinish
Link to iitemusefinish
The IItemUseFinish function can be added to an item and will be triggered only when a user finishes using the item (e.g. finishes eating).
Importing the package
Link to importing-the-package
It might be required for you to import the package if you encounter any issues, so better be safe than sorry and add the import.
import mods.contenttweaker.IItemUseFinish;
Parameters
Link to parameters
The IItemRightClickFunction is a function with the following parameters:
- IMutableItemStack itemStack → The item that is used
- IWorld world → The world the player is in
- IEntityLivingBase entity → The entity using the item
The function needs to return an IItemStack.
Example
Link to example
ZenScript CopyzsItem.onItemUseFinish = function(stack, world, player) {
stack.damage(1, player);
return stack;
};