ISoundEventDefinition

Link to isoundeventdefinition

An ISoundEventDefinition object represents a sound event in the game. A sound event is triggered when a sound is about to be played.

Importing the package

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It might be required for you to import the package if you encounter any issues, so better be safe than sorry and add the import.
import mods.contenttweaker.SoundEvent;

Calling an ISoundEventDefinition object

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You can get such an object using the Sound Event Bracket Handler:
<soundevent:ambient.cave>

ZenMethods without parameters

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ZenMethodReturn typeDefinition
ZenMethod
getSoundName()
Return type
String
Definition
Returns the event's sound's name