Thermionic Fabricator
Link to thermionic-fabricator
ModTweaker allows you to add or remove forestry Thermionic Fabricator Recipes
Calling
Link to calling
You can call the package using mods.forestry.ThermionicFabricator
Recipe/Cast Removal
Link to recipecast-removal
ZenScript Copy//mods.forestry.ThermionicFabricator.removeCast(IIngredient product);
mods.forestry.ThermionicFabricator.removeCast(<forestry:thermionic_tubes:5>);
Recipe/Cast Addition
Link to recipecast-addition
ZenScript Copy//mods.forestry.ThermionicFabricator.addCast(IItemStack output, IIngredient[][] ingredients, ILiquidStack liquidStack, @Optional IItemStack plan);
mods.forestry.ThermionicFabricator.addCast(<minecraft:glass_pane> * 4, [[<minecraft:dirt>,null,null],[null,null,null],[null,null,null]], <liquid: glass> * 200);
mods.forestry.ThermionicFabricator.addCast(<minecraft:stained_glass:3>, [[<ore:dyeLightBlue>,null,null],[null,null,null],[null,null,null]], <liquid: glass> * 144, <forestry:wax_cast>);
Smelting Removal
Link to smelting-removal
ZenScript Copy//mods.forestry.ThermionicFabricator.removeSmelting(IIngredient itemInput);
mods.forestry.ThermionicFabricator.removeSmelting(<minecraft:sand>);
Smelting Addition
Link to smelting-addition
You can add every liquid in the game as the result of the smelting, but currently only <liquid:glass>
is recommended due to bugs occuring with other liquids.
ZenScript Copy//mods.forestry.ThermionicFabricator.addSmelting(ILiquidStack liquidStack, IItemStack itemInput, int meltingPoint);
mods.forestry.ThermionicFabricator.addSmelting(<liquid:glass> * 120, <minecraft:stone>, 500);