IRayTraceResult
Link to iraytraceresult
When a player is looking or clicking at something, they fire a ray that goes until it hits what it needs to hit, or misses.
The result of such a hit is an IRayTraceResult object.
Importare la Classe
Link to importare-la-classe
It might be required to import the class to avoid errors.
import crafttweaker.world.IRayTraceResult
ZenGetters
Link to zengetters
All you can do is retrieve information from these objects, here's which:
Be careful though, since all getters that do not return a bool can return null
!
nome | type |
---|---|
nome isMiss | type bool |
nome isBlock | type bool |
nome blockPos | type IBlockPos |
nome sideHit | type IFacing |
Deprecated ZenGetters
Link to deprecated-zengetters
These getters won't actually return anything useful because there isn't a reliable way to raytrace blocks and entities.
nome | type | return value |
---|---|---|
nome isEntity | type bool | return value always false |
nome entity | type IEntity | return value always null |