import mods.enderio.SoulBinder;

  • IItemStack output The result of the recipe.
  • IIngredient input The main (non-soul vial) ingredient.
  • String[] entities Allowed entities that must be present in a soul vial for this recipe to work.
  • int xp The Experience cost for this recipe
  • int energyCost How much FE the recipe uses. Defaults to 5000.
ZenScript
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mods.enderio.SoulBinder.addRecipe(IItemStack output, IIngredient input, String[] entities, int xp, int energyCost);

mods.enderio.SoulBinder.addRecipe(<minecraft:nether_star>, <minecraft:bone>, ["minecraft:skeleton"], 50000);
ZenScript
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mods.enderio.SoulBinder.removeRecipe(IItemStack output);

mods.enderio.SoulBinder.removeRecipe(<enderio:item_material:19>);