Link to blueprint
The Blueprint crafting package can be used to add/remove recipes to/from the Immersive Engineering Blueprint crafting.
Link to psa
The Category String is quite special. For any string entered that doesn't already have an established Category, it'll create a new Category and thus a new Blueprint. This means that you could add a Blueprint Category called "Banana Pancakes" that provides "Food Recipes". After the first entry found it'll generate all additional recipes for that Category String under the generated Category.
Calling The Package
Link to calling-the-package
You can call the Blueprint package using
Link to add-recipe
Data TypeString Category
Link to example
//Example: mods.immersiveengineering.Blueprint.addRecipe(String category, IItemStack output, IIngredient inputs); //Using an existing Category String mods.immersiveengineering.Blueprint.addRecipe("components", <minecraft:diamond>, [<ore:logWood>, <minecraft:dirt>]); //Using a new Category String (This generates a new Blueprint item) mods.immersiveengineering.Blueprint.addRecipe("Banana Pancakes", <minecraft:diamond>, [<ore:logWood>, <minecraft:dirt>]);
Link to remove-recipe
Link to example-1
//Example: mods.immersiveengineering.Blueprint.removeRecipe(IItemStack output); mods.immersiveengineering.Blueprint.removeRecipe(<minecraft:diamond>);