Fluid Sieving Machine
Link to fluid-sieving-machine
Importing
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ZenScript Copyimport mods.industrialforegoing.FluidSievingMachine;
Adding
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The first parameter is the input fluid. The second parameter is the output item. The third parameter is the input item used with the liquid.
The example shown below turns a piece of Cobblestone and 500mB of Blazing Pyrotheum into a piece of Obsidian:
ZenScript Copy// FluidSievingMachine.add(ILiquidStack fluidInput, IItemStack itemOutput, IItemStack sieveItemInput);
FluidSievingMachine.add(<liquid:pyrotheum> * 500, <minecraft:obsidian>, <minecraft:cobblestone>);
Removing
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Put the output item in the parameter to remove the recipe for that specific item:
The example shown below removes the recipe for Obsidian:
ZenScript Copy// FluidSievingMachine.remove(IItemStack itemOutput);
FluidSievingMachine.remove(<minecraft:obsidian>);