ModTweaker allows you to add or remove forestry Charcoal Wall Recipes

You can call the package using mods.forestry.CharcoalWall

ZenScript
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//mods.forestry.CharcoalWall.removeWall(IBlock block);
mods.forestry.CharcoalWall.removeWall(<minecraft:bedrock>.asBlock());


//mods.forestry.CharcoalWall.removeWallState(IBlockState state);
mods.forestry.CharcoalWall.removeWallState(<blockstate:minecraft:bedrock>);


//Will fail if the stack cannot be converted to a block!
//mods.forestry.CharcoalWall.removeWallStack(IItemStack stack);
mods.forestry.CharcoalWall.removeWallStack(<minecraft:bedrock>);

amount states the amount of charcoal the wall will provide.

ZenScript
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//mods.forestry.CharcoalWall.addWall(IBlock block, int amount);
mods.forestry.CharcoalWall.addWall(<minecraft:bedrock>.asBlock(), 10);


//mods.forestry.CharcoalWall.addWallState(IBlockState state, int amount);
mods.forestry.CharcoalWall.addWallState(<blockstate:minecraft:bedrock>, 10);


//Will fail if the stack cannot be converted to a block!
//mods.forestry.CharcoalWall.addWallStack(IItemStack stack, int amount);
mods.forestry.CharcoalWall.addWallStack(<minecraft:bedrock>, 10);