PlayerRespawn
Link to playerrespawn
The PlayerRespawn Event is fired whenever a player respawns.
Event Class
Link to event-class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerRespawnEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
Link to event-interface-extensions
PlayerRespawn Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters
Link to zengetters
The following information can be retrieved from the event:
ZenGetter | Return Type |
---|---|
ZenGetter player | Return Type IPlayer |
ZenGetter endConquered | Return Type bool (states if the respawn is because of the end portal) |