Material Part Bracket Handler
Link to material-part-bracket-handler
The Material Part Bracket Handler gives you access to the Material Parts in the game. It is only possible to get Material Parts registered in the game, so you need to be careful of the loading order of scripts.
Material Parts are referenced in the Material Part Bracket handler this way:
ZenScript Copy<materialpart:material:part>
<materialpart:platinum:gear>
If the Material Part is found, this will return a MaterialPartDefinition Object.
This is an object that acts as both, an IMaterialPart as well as an IItemStack object, so methods of both interfaces will work on the returned definition.