IItemUseFinish
Link to iitemusefinish
The IItemUseFinish function can be added to an item and will be triggered only when a user finishes using the item (e.g. finishes eating).
Импорт пакета
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It might be required for you to import the package if you encounter any issues, so better be safe than sorry and add the import.
import mods.contenttweaker.IItemUseFinish;
Parameters
Link to parameters
The IItemRightClickFunction is a function with the following parameters:
- IMutableItemStack itemStack → The item that is used
- IWorld world → The world the player is in
- IEntityLivingBase entity → The entity using the item
The function needs to return an IItemStack.
Пример
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ZenScript CopyzsItem.onItemUseFinish = function(stack, world, player) {
stack.damage(1, player);
return stack;
};