AnimalTame
Link to animaltame
This event is fired to determine if an animal is going to be tamed. If canceled, the tame does not succeed. Otherwise, it simply serves as a notification of the tame taking place.
Класс события
Link to класс-события
You will need to cast the event in the function header as this class:
crafttweaker.event.AnimalTameEvent
You can, of course, also import the class before and use that name then.
Наследование от интерфейсов событий
Link to наследование-от-интерфейсов-событий
AnimalTame Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
Геттеры/сеттеры
Link to геттерысеттеры
The following information can be retrieved/set during the event:
ZenGetter | ZenSetter | Тип |
---|---|---|
ZenGetter animal | ZenSetter | Тип IEntityAnimal |
ZenGetter animal | ZenSetter | Тип IEntityAnimal |
ZenGetter player | ZenSetter | Тип IPlayer |