EntityJoinWorldEvent is fired when an Entity joins the world. If this event is canceled, the Entity is not added to the world.

Класс события

Link to класс-события

You will need to cast the event in the function header as this class:
crafttweaker.event.EntityJoinWorldEvent
You can, of course, also import the class before and use that name then.

Наследование от интерфейсов событий

Link to наследование-от-интерфейсов-событий

EntityJoinWorld Event implements the following interfaces and are able to call all of their methods/getters/setters as well:

Геттеры/сеттеры

Link to геттерысеттеры

The following information can be retrieved/set during the event:

ZenGetterВозвращаемый тип
ZenGetter
world
Возвращаемый тип
IWorld