PlayerLoggedIn
Link to playerloggedin
The PlayerLoggedIn Event is fired whenever a player logs in.
Класс события
Link to класс-события
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerLoggedInEvent
You can, of course, also import the class before and use that name then.
Наследование от интерфейсов событий
Link to наследование-от-интерфейсов-событий
PlayerLoggedIn Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters
Link to zengetters
Следующая информация может быть получена от события:
ZenGetter | Возвращаемый тип |
---|---|
ZenGetter player | Возвращаемый тип IPlayer |