PlayerRespawn
Link to playerrespawn
The PlayerRespawn Event is fired whenever a player respawns.
Класс события
Link to класс-события
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerRespawnEvent
You can, of course, also import the class before and use that name then.
Наследование от интерфейсов событий
Link to наследование-от-интерфейсов-событий
PlayerRespawn Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters
Link to zengetters
Следующая информация может быть получена от события:
ZenGetter | Возвращаемый тип |
---|---|
ZenGetter player | Возвращаемый тип IPlayer |
ZenGetter endConquered | Возвращаемый тип bool (states if the respawn is because of the end portal) |