PlayerInteract
Link to playerinteract
The PlayerInteract Event is fired whenever a player interacts with a block.
Event Class
Link to event-class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerInteractEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
Link to event-interface-extensions
PlayerInteract Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters
Link to zengetters
The following information can be retrieved from the event:
ZenGetter | Return Type |
---|---|
ZenGetter canceled | Return Type boolean |
ZenGetter usingItem | Return Type boolean |
ZenGetter usingBlock | Return Type boolean |
ZenGetter x | Return Type int |
ZenGetter y | Return Type int |
ZenGetter z | Return Type int |
ZenGetter face | Return Type IFacing |
ZenGetter player | Return Type IPlayer |
ZenGetter world | Return Type IWorld |
ZenGetter block | Return Type IBlock |
ZenGetter item | Return Type IItemStack |
ZenGetter dimension | Return Type int |
ZenMethods
Link to zenmethods
event.cancel()
sets the event as cancelledevent.useBlock()
sets usingBlock to trueevent.useItem()
sets usingItem to trueevent.damageItem(int amount)
damages the item by the specified amount