ISoundEventDefinition
Link to isoundeventdefinition
An ISoundEventDefinition object represents a sound event in the game. A sound event is triggered when a sound is about to be played.
导入相关包
Link to 导入相关包
It might be required for you to import the package if you encounter any issues, so better be safe than sorry and add the import.
import mods.contenttweaker.SoundEvent;
Calling an ISoundEventDefinition object
Link to calling-an-isoundeventdefinition-object
You can get such an object using the Sound Event Bracket Handler:
<soundevent:ambient.cave>
ZenMethods without parameters
Link to zenmethods-without-parameters
ZenMethod | Return type | Definition |
---|---|---|
ZenMethod getSoundName() | Return type 字符串[string] | Definition Returns the event's sound's name |