Fuel
Link to fuel
The Fuel
package allows you to add Smeltery fuel fluids.
You can call the Alloy package using mods.tconstruct.Fuel
Add Fuel Recipes
Link to add-fuel-recipes
ZenScript Copy//mods.tconstruct.Fuel.registerFuel(ILiquidStack fuel, int duration);
mods.tconstruct.Fuel.registerFuel(<liquid:water> * 2, 300);
Parameters:
- ILiquidStack fuel → The fluid. Amount is the minimal increment that is consumed at once.
- int duration → How many ticks the consumtpion of the fluidStack lasts.
Consider this:
Link to consider-this
- The ILiquidStack's amount is the minimal increment that is consumed at once (e.g. the smeltery only consumes 2 mB at once).
- The duration is how many ticks one fluid stack lasts.
- You cannot set the temperature the fluid is going to have in the smeltery. Use an ILiquidDefinition's ZenSetter to change the fluid's temperature beforehand!