ProjectileImpactFireball
Link to projectileimpactfireball
This event is fired whenever a fireball impacts an entity but before damage, etc, is calculated. It is cancelable, and if canceled, the impact will not be processed.
Acceleration values from the fireball entity are available through zengetters.
导入类
Link to 导入类
It might be required to import the class to avoid errors.
import crafttweaker.event.ProjectileImpactFireballEvent;
Extending IEntityEvent
Link to extending-ientityevent
ProjectileImpactFireball Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters and ZenSetters
Link to zengetters-and-zensetters
The following information can be retrieved from the event:
ZenGetter | ZenSetter | 类型 |
---|---|---|
ZenGetter fireball | ZenSetter | 类型 IEntity |
ZenGetter shooter | ZenSetter | 类型 IEntityLivingBase |
ZenGetter accelerationX | ZenSetter accelerationX | 类型 double |
ZenGetter accelerationY | ZenSetter accelerationY | 类型 double |
ZenGetter accelerationZ | ZenSetter accelerationZ | 类型 double |