IPotion
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An IPotion object refers a potion in the game.
导入相关包
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It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.potions.IPotion;
Getting an IPotion object
Link to getting-an-ipotion-object
You can get such an object through the use of the Potion Bracket handler
ZenScript Copy<potion:minecraft:strength>;
Zengetters
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Zengetter | 功能 | 返回值类型 |
---|---|---|
Zengetter name(名称) | 功能 Returns the potion's internal name | 返回值类型 string |
Zengetter badEffect | 功能 Returns if the potion effect is bad | 返回值类型 bool |
Zengetter liquidColor | 功能 Returns the potion's color | 返回值类型 int |
Zengetter liquidColour | 功能 Returns the potion's colour | 返回值类型 int |
Zengetter curativeItems | 功能 Returns a list of all curative Items for the potion | 返回值类型 List<IItemStack> |
Zengetter hasStatusIcon | 功能 Returns whether the potion has a status icon | 返回值类型 bool |
Zengetter isBeneficial | 功能 Returns whether the potion is beneficial | 返回值类型 bool |
Zengetter isInstant | 功能 Returns whether the potion is instant | 返回值类型 bool |
ZenMethods
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Make PotionEffect
Link to make-potioneffect
An IPotionEffect is a Potion that has a duration and amplifier. You can use these two methods to get one from an IPotion:
As one might guess, both return an IPotionEffect object.
ZenScript Copypot.makePotionEffect(int duration, int amplifier);
pot.makePotionEffect(int duration, int amplifier, boolean ambientEffect, boolean particlesShown);