This class was added by a mod with mod-id crafttweaker. So you need to have this mod installed if you want to use this feature.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.

ZenScript
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crafttweaker.api.block.material.MCMaterial

Returns if this material is considered solid or not

Returns boolean

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myMCMaterial.blocksMovement();

Retrieves the color index of the block. This is is the same color used by vanilla maps to represent this block.

Returns crafttweaker.api.block.material.MCMaterialColor

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myMCMaterial.getColor();

Returns if the block can burn or not.

Returns boolean

ZenScript
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myMCMaterial.isFlammable();

Returns if blocks of these materials are liquids.

Returns boolean

ZenScript
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myMCMaterial.isLiquid();

Indicate if the material is opaque

Returns boolean

ZenScript
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myMCMaterial.isOpaque();

Returns whether the material can be replaced by other blocks when placed - eg snow, vines and tall grass.

Returns boolean

ZenScript
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myMCMaterial.isReplaceable();

Returns true if the block is a considered solid. This is true by default.

Returns boolean

ZenScript
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myMCMaterial.isSolid();

isToolNotRequired

Link to istoolnotrequired

Returns true if the material can be harvested without a tool (or with the wrong tool)

Returns boolean

ZenScript
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myMCMaterial.isToolNotRequired();