Reservoir
Link to reservoir
remove
Link to remove
Name | Type |
---|---|
Name Nom de la recette | Type String |
Example:
ZenScript Copy// mods.immersivepetroleum.ReservoirRegistry.remove(String recipeName);
mods.immersivepetroleum.ReservoirRegistry.remove("aquifer");
removeAll
Link to removeall
Name | Type |
---|---|
Name | Type |
Example:
ZenScript Copy// mods.immersivepetroleum.ReservoirRegistry.removeAll();
mods.immersivepetroleum.ReservoirRegistry.removeAll();
Constructeur du réservoir
Link to constructeur-du-réservoir
constructeur
Link to constructeur
Name | Type |
---|---|
Name Fluid | Type Fluidstack |
Name Minimum Size | Type int |
Name Maximum Size | Type int |
Name Replenish Rate | Type int |
Name Weight | Type int |
Weight
Link to weight
Weight is the Weighted Chance of a chunk containing that specific fluid reservoir. The weight is counted as in X in Total.
So if you have 5 Reservoir values at: 5, 5, 6, 8, 10
Then each respective entry will have a weighted chance of:
Copy5 in 34
5 in 34
6 in 34
8 in 34
10 in 34
Example:
ZenScript Copy// new mods.immersivepetroleum.ReservoirBuilder(IFluidStack fluid, int minSize, int maxSize, int traceAmount, int traceAmount, int weight);
new mods.immersivepetroleum.ReservoirBuilder(<fluid:minecraft:lava>, 1000, 5000, 0, 0, 0, 0, 20);
ajouterDimensions
Link to ajouterdimensions
Name | Type |
---|---|
Name Blacklist | Type Boolean |
Name Noms des dimensions | Type String[] tableau |
Example:
ZenScript Copy// builderInstance.addDimensions(boolean isBlacklist, String[] dimensionNames);
builderInstance.addDimensions(false, ["minecraft:overworld"]);
addBiomes
Link to addbiomes
Name | Type |
---|---|
Name Blacklist | Type Boolean |
Name Noms de Biome | Type String[] tableau |
Example:
ZenScript Copy// builderInstance.addBiomes(boolean isBlacklist, String[] biomeNames);
builderInstance.addBiomes(false, ["minecraft:plains"]);
build
Link to build
Name | Type |
---|---|
Name Name | Type String |
Préface
Link to préface
Les réservoirs de base sont en minuscules au fur et à mesure qu'ils sont traduits - les réservoirs douaniers devraient être correctement en majuscule (par exemple "réservoir de pétrole profond de l'océan").
Example:
ZenScript Copy// builderInstance.build(String name);
builderInstance.build("Exemple Name");
Copier/Coller l'exemple :
ZenScript Copynew ReservoirBuilder(<fluid:minecraft:lava>, 25000, 100000, 0, 20)
.addDimensions(false, ["overworld"])
.addBiomes(false, ["minecraft:desert"])
.build("Lave du désert");