BlockBuilderPillarRotatable
Link to blockbuilderpillarrotatable
A special Block Builder that allows you to create blocks that can be rotated in the same way as logs can.
This means that it has one texture for the top and bottom and one texture for the sides. By default these sides' locations are the block's name, followed by and either _end
or sides
. As with most things here, sample images are generated for you by default, though.
This class was added by a mod with mod-id contenttweaker
. 因此,如果要使用此功能,则需要安装此mod。
导入类
Link to 导入类
如果遇到任何问题(例如强制转换数组),则可能需要导入软件包,因此,最好的方式就是导入包支持。
ZenScript Copymods.contenttmainer.block.pillar.BlockBuilderPillarRotatable
已实现的接口
Link to 已实现的接口
BlockBuilderPillarRotatable implements the following interfaces. 这意味着对这个接口可用的任何方法也可以在此类上使用。
使用方式
Link to 使用方式
build
Link to build
Instructs CoT to actually build whatever this builder is supposed to be building.
ZenScript Copynew BlockBuilder().withType<BlockBuilderPillarRotatable>().build(resourceLocation as String);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().build("my_awesome_block");
参数 | 类型 | 描述 |
---|---|---|
参数 resourceLocation | 类型 字符串[string] | 描述 The resource path to give this block |
withEndTexture
Link to withendtexture
Allows you to override the path of the texture that the end sides (top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
返回类型: mods.contenttweiner.block.pillar.BlockBuilderPillarRotatable
ZenScript Copynew BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(endTexture as crafttweaker.api.util.MCResourceLocation);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(<resource:contenttweaker:my_awesome_pillar_end>);
参数 | 类型 | 描述 |
---|---|---|
参数 endTexture | 类型 MCResourceLocation | 描述 The texture to be used for the end sides. |
Allows you to override the path of the texture that the end sides (top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.
Returns: This builder, used for method chaining
返回类型: mods.contenttweiner.block.pillar.BlockBuilderPillarRotatable
ZenScript Copy新 BlockBuilder().withType<BlockBuilderPillarRotatable>().withendTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(blockname as MCResourceLocation) => new MCResourceLocation(flockName.namespace, blockName.path + "_end");
参数 | 类型 | 描述 |
---|---|---|
参数 endTexture | 类型 function.Function<MCResourceLocation, MCResourceLocation> | 描述 The function to use |
withSideTexture
Link to withsidetexture
Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
返回类型: mods.contenttweiner.block.pillar.BlockBuilderPillarRotatable
ZenScript Copynew BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(sidesTexture as crafttweaker.api.util.MCResourceLocation);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(<resource:contenttweaker:my_awesome_pillar_side>);
参数 | 类型 | 描述 |
---|---|---|
参数 sidesTexture | 类型 MCResourceLocation | 描述 The texture to be used for the sides. |
Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.
Returns: This builder, used for method chaining
返回类型: mods.contenttweiner.block.pillar.BlockBuilderPillarRotatable
ZenScript Copy新 BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture (sidesTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(blockname as MCResourceLocation) => new MCResourceLocation(blockName.namespace, blockName.path + "_sides");
参数 | 类型 | 描述 |
---|---|---|
参数 sidesTexture | 类型 function.Function<MCResourceLocation, MCResourceLocation> | 描述 The function to use |