MCCriticalHitEvent
Link to mccriticalhitevent
这个类由mod-id为crafttweaker
的模组添加. 因此,如果要使用此功能,则需要安装此mod。
导入类
Link to 导入类
如果遇到任何问题(例如强制转换数组),则可能需要导入软件包,因此,最好的方式就是导入包支持。
ZenScript Copycrafttweaker.api.event.entity.player.MCCriticalHitEvent
Constructor #构造函数
Link to constructor-构造函数
ZenScript Copynew crafttweaker.api.event.entity.player.MCCriticalHitEvent(handler as function.Consumer<crafttweaker.api.event.entity.player.MCCriticalHitEvent>);
参数 | 类型 | 描述 |
---|---|---|
参数 handler | 类型 function.Consumer<crafttweaker.api.event.entity.player.MCCriticalHitEvent> | 描述 No description provided |
使用方式
Link to 使用方式
getDamageModifier
Link to getdamagemodifier
The damage modifier for the hit.
This is by default 1.5F for ciritcal hits and 1F for normal hits .
Returns float
ZenScript CopymyMCCriticalHitEvent.getDamageModifier();
getEntityPlayer
Link to getentityplayer
Returns crafttweaker.api.entity.player.MCPlayerEntity
ZenScript CopymyMCCriticalHitEvent.getEntityPlayer();
getOldDamageModifier
Link to getolddamagemodifier
The orignal damage modifier for the hit wthout any changes.
This is 1.5F for ciritcal hits and 1F for normal hits .
Returns float
ZenScript CopymyMCCriticalHitEvent.getOldDamageModifier();
getPlayer
Link to getplayer
Returns: Player
Returns crafttweaker.api.entity.player.MCPlayerEntity
ZenScript CopymyMCCriticalHitEvent.getPlayer();
hasResult
Link to hasresult
Determines if this event expects a significant result value. Note: Events with the HasResult annotation will have this method automatically added to return true.
返回为布尔值
ZenScript CopymyMCCriticalHitEvent.hasResult();
isCancelable
Link to iscancelable
Determine if this function is cancelable at all. Returns: If access to setCanceled should be allowed Note: Events with the Cancelable annotation will have this method automatically added to return true.
返回为布尔值
ZenScript CopymyMCCriticalHitEvent.isCancelable();
isCanceled
Link to iscanceled
Determine if this event is canceled and should stop executing. Returns: The current canceled state
返回为布尔值
ZenScript CopymyMCCriticalHitEvent.isCanceled();
isVanillaCritical
Link to isvanillacritical
Returns true if this hit was critical by vanilla
返回为布尔值
ZenScript CopymyMCCriticalHitEvent.isVanillaCritical();
setCanceled
Link to setcanceled
ZenScript CopymyMCCriticalHitEvent.setCanceled(cancel as boolean);
参数 | 类型 | 描述 |
---|---|---|
参数 cancel | 类型 布尔值 | 描述 No description provided |
setDamageModifier
Link to setdamagemodifier
This set the damage multiplier for the hit. If you set it to 0, then the particles are still generated but damage is not done.
ZenScript CopymyMCCriticalHitEvent.setDamageModifier(mod as float);
参数 | 类型 | 描述 |
---|---|---|
参数 mod | 类型 float | 描述 No description provided |