This page relates to Ex Nihilo: Sequentia, which has built-in support!

Fluid Item Transformation

Link to fluid-item-transformation

import mods.exnihilosequentia.ZenFluidItemRecipe;

  • **create(String name) // Name des Skripts **
  • setFluidInTank(IFluidStack fluidInTank) // die Flüssigkeit im Tank
  • setInputItem(IIngredient inputItem) // der Input
  • setResult(IItemStack result) // das Ergebnis des Rezepts
ZenScript
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<recipetype:exnihilosequentia:fluid_item>.create("fluid_item_test").setFluidInTank(<fluid:minecraft:water>).setInputItem(<item:minecraft:diamond>).setResult(<item:minecraft:dirt>);
ZenScript
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<recipetype:exnihilosequentia:fluid_item>.removeRecipe(<item:minecraft:brain_coral_block>);