Link to mclivingdeathevent
This event is fired just before an entity is killed. This allows you to run additional logic or prevent the death.
The event is cancelable.
If the event is canceled, the entity does not die.
The event does not have a result.
Diese Klasse importieren
Link to diese-klasse-importieren
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Link to extending-mclivingevent
Link to methoden
Gets the source of the damage that killed the entity.
Returns: The source of the damage that killed the entity.
Return Type: DamageSource
// MCLivingDeathEvent.getSource() as DamageSource event.getSource();
Link to properties
|Name||Type||Has Getter||Has Setter||Beschreibung|
BeschreibungGets the source of the damage that killed the entity.