MCLivingDropsEvent

Link to mclivingdropsevent

The event is cancelable.

If the event is canceled, the entity does not drop anything.

The event does not have a result.

Diese Klasse importieren

Link to diese-klasse-importieren

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.event.entity.living.MCLivingDropsEvent;

Extending MCLivingEvent

Link to extending-mclivingevent

MCLivingDropsEvent extends MCLivingEvent. That means all methods available in MCLivingEvent are also available in MCLivingDropsEvent

Name: addDrop

Adds an item to the drops.

Return Type: void

ZenScript
Copy
MCLivingDropsEvent.addDrop(stack as IItemStack) as void
ParameterTypeBeschreibung
Parameter
stack
Type
IItemStack
Beschreibung
No Description Provided

Name: removeDrop

Removes items that match the given ingredient from drops.

Return Type: void

ZenScript
Copy
MCLivingDropsEvent.removeDrop(ingredient as IIngredient) as void
ParameterTypeBeschreibung
Parameter
ingredient
Type
IIngredient
Beschreibung
No Description Provided
NameTypeHas GetterHas SetterBeschreibung
Name
drops
Type
stdlib.List<IItemStack>
Has Getter
true
Has Setter
true
Beschreibung
Returns the list of items will be dropped. The list is read-only, modifying this list does not change the drops.

You should use the drops setter, addDrop or removeDrop method to change the drops.
Name
lootingLevel
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
recentlyHit
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
Whether the Entity doing the drop has recently been damaged.
Name
quell
Type
DamageSource
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided