IngredientAny

An IIngredient which matches all items

Diese Klasse importieren

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.item.IngredientAny;

Implemented Interfaces

IngredientAny implements the following interfaces. That means all methods defined in these interfaces are also available in IngredientAny

Methoden

getInstance

Return Type: IngredientAny

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IngredientAny.getInstance() as IngredientAny
IngredientAny.getInstance();

Casters

Result typeIs Implicit
IDatatrue
MapDatatrue

Methoden

addShiftTooltip

Return Type: void

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IngredientAny.addShiftTooltip(content as MCTextComponent, showMessage as MCTextComponent) as void
ParameterTypeBeschreibungOptionalDefaultValue
inhaltMCTextkomponenteNo Description Providedfalse
showMessageMCTextkomponenteNo Description Providedtrue

addTooltip

Return Type: void

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IngredientAny.addTooltip(content as MCTextComponent) as void
ParameterTypeBeschreibung
inhaltMCTextkomponenteNo Description Provided

anyDamage

Return Type: MCIngredientConditioned<IIngredient>

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IngredientAny.anyDamage() as MCIngredientConditioned<IIngredient>
myIngredientAny.anyDamage();

clearTooltip

Return Type: void

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IngredientAny.clearTooltip() as void
myIngredientAny.clearTooltip();

contains

Does the ingredient contain the given ingredient?

Return Type: boolean

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IngredientAny.contains(ingredient as IIngredient) as boolean
myIngredientAny.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
ParameterTypeBeschreibung
ingredientIIngredientThe ingredient to check

getRemainingItem

When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.

Return Type: IItemStack

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IngredientAny.getRemainingItem(stack as IItemStack) as IItemStack
myIngredientAny.getRemainingItem(<item:minecraft:iron_ingot>);
ParameterTypeBeschreibung
stackIItemStackThe stack to provide for this ingredient.

matches

Does the given stack match the ingredient?

Return Type: boolean

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IngredientAny.matches(stack as IItemStack) as boolean
myIngredientAny.matches(<item:minecraft:iron_ingot>);
ParameterTypeBeschreibung
stackIItemStackThe stack to check

modifyTooltip

Return Type: void

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IngredientAny.modifyTooltip(function as ITooltipFunction) as void
ParameterTypeBeschreibung
functionITooltipFunctionNo Description Provided

only

Use this if you already have the condition from another ingredient

Return Type: MCIngredientConditioned<IIngredient>

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IngredientAny.only(condition as IIngredientCondition<IIngredient>) as MCIngredientConditioned<IIngredient>
ParameterTypeBeschreibung
conditionIIngredientCondition<IIngredient>No Description Provided

onlyDamaged

Return Type: MCIngredientConditioned<IIngredient>

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IngredientAny.onlyDamaged() as MCIngredientConditioned<IIngredient>
myIngredientAny.onlyDamaged();

onlyIf

Return Type: MCIngredientConditioned<IIngredient>

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IngredientAny.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
ParameterTypeBeschreibungOptionalDefaultValue
uidstringNo Description Providedfalse
functionPredicate<IItemStack>No Description Providedtrue

removeTooltip

Return Type: void

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IngredientAny.removeTooltip(regex as string) as void
ParameterTypeBeschreibung
regexstringNo Description Provided

Operatoren

CONTAINS

Does the ingredient contain the given ingredient?

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ingredient as IIngredient in myIngredientAny
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in myIngredientAny

OR (ODER)

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myIngredientAny | other as IIngredient

Properties

NameTypeHas GetterHas Setter
burnTimevoidfalsetrue