MCIngredientTransformed<T : IIngredient>

Diese Klasse importieren

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

import crafttweaker.api.item.MCIngredientTransformed;

Implemented Interfaces

MCIngredientTransformed implements the following interfaces. That means all methods defined in these interfaces are also available in MCIngredientTransformed

Casters

Result typeIs Implicit
IDatatrue
MapDatatrue

Methoden

addShiftTooltip

Return Type: void

MCIngredientTransformed.addShiftTooltip(content as MCTextComponent, showMessage as MCTextComponent) as void
ParameterTypeBeschreibungOptionalDefaultValue
inhaltMCTextkomponenteNo Description Providedfalse
showMessageMCTextkomponenteNo Description Providedtrue
addTooltip

Return Type: void

MCIngredientTransformed.addTooltip(content as MCTextComponent) as void
ParameterTypeBeschreibung
inhaltMCTextkomponenteNo Description Provided
anyDamage

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientTransformed.anyDamage() as MCIngredientConditioned<IIngredient>
myMCIngredientTransformed.anyDamage();
clearTooltip

Return Type: void

MCIngredientTransformed.clearTooltip() as void
myMCIngredientTransformed.clearTooltip();
contains

Does the ingredient contain the given ingredient?

Return Type: boolean

MCIngredientTransformed.contains(ingredient as IIngredient) as boolean
myMCIngredientTransformed.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
ParameterTypeBeschreibung
ingredientIIngredientThe ingredient to check
matches

Does the given stack match the ingredient?

Return Type: boolean

MCIngredientTransformed.matches(stack as IItemStack) as boolean
myMCIngredientTransformed.matches(<item:minecraft:iron_ingot>);
ParameterTypeBeschreibung
stackIItemStackThe stack to check
matches

Return Type: boolean

MCIngredientTransformed.matches(stack as IItemStack, ignoreDamage as boolean) as boolean
ParameterTypeBeschreibung
stackIItemStackNo Description Provided
ignoreSchadenbooleanNo Description Provided
modifyTooltip

Return Type: void

MCIngredientTransformed.modifyTooltip(function as ITooltipFunction) as void
ParameterTypeBeschreibung
functionITooltipFunctionNo Description Provided
only

Use this if you already have the condition from another ingredient

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientTransformed.only(condition as IIngredientCondition<IIngredient>) as MCIngredientConditioned<IIngredient>
ParameterTypeBeschreibung
conditionIIngredientCondition<IIngredient>No Description Provided
onlyDamaged

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientTransformed.onlyDamaged() as MCIngredientConditioned<IIngredient>
myMCIngredientTransformed.onlyDamaged();
onlyIf

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientTransformed.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
ParameterTypeBeschreibungOptionalDefaultValue
uidstringNo Description Providedfalse
functionPredicate<IItemStack>No Description Providedtrue
removeTooltip

Return Type: void

MCIngredientTransformed.removeTooltip(regex as string) as void
ParameterTypeBeschreibung
regexstringNo Description Provided

Operatoren

CONTAINS

Does the ingredient contain the given ingredient?

ingredient as IIngredient in myMCIngredientTransformed
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in myMCIngredientTransformed
OR
myMCIngredientTransformed | other as IIngredient

Properties

NameTypeHas GetterHas Setter
baseIngredientTtruefalse
burnTimevoidfalsetrue
itemsIItemStack[]truefalse
transformatorIIngredientTransformer<T>truefalse