The Alchemy Table is a type of IRecipeManager and implements all the methods that are available to IRecipeManager's, such as
The following script will add a recipe that will output a Diamond when Coal is given to an Alchemy Table. The table will take 5 seconds to craft, requires a minimum tier of 0 and will drain (syphon) 0 LP from the player.
// <recipetype:bloodmagic:alchemytable>.addRecipe(String name, IItemStack output, IIngredient input, int syphon, int ticks, int minimumTier) <recipetype:bloodmagic:alchemytable>.addRecipe("alchemytable_test", <item:minecraft:diamond>, [<item:minecraft:coal>], 0, 100, 0);
The following script will remove all recipes from the Alchemy Table that output a clay ball.
// <recipetype:bloodmagic:alchemytable>.removeRecipe(IItemStack output); <recipetype:bloodmagic:alchemytable>.removeRecipe(<item:minecraft:clay_ball>);