Represents the logical (server) implementation of the world. These are not limited to dedicated servers, they exist in single player worlds as part of the integrated server.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.world.MCServerWorld;

Extending MCWorld

Link to extending-mcworld

MCServerWorld extends MCWorld. That means all methods available in MCWorld are also available in MCServerWorld

Name: getEntities

Gets entities in the world that match the given Predicate and the given MCEntityType (if provided).

Returns: A List of Entities that match.
Return Type: stdlib.List<MCEntity>

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// MCServerWorld.getEntities(predicate as Predicate<MCEntity>, type as MCEntityType) as stdlib.List<MCEntity>

(world as MCServerWorld).getEntities((entity as MCEntity) => entity.isImmuneToFire(), <entitytype:minecraft:sheep>);
ParameterTypeDescriptionOptionalDefaultValue
Parameter
predicate
Type
Predicate<MCEntity>
Description
The predicate to check against.
Optional
false
DefaultValue
Parameter
type
Type
MCEntityType
Description
No Description Provided
Optional
true
DefaultValue

Name: isRaid

Checks if a position is within an active raid.

Returns: Whether or not the position was inside an active raid.
Return Type: boolean

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// MCServerWorld.isRaid(pos as BlockPos) as boolean

(world as MCServerWorld).isRaid(new BlockPos(0, 1, 2));
ParameterTypeDescription
Parameter
pos
Type
BlockPos
Description
The position to look up.

Name: isSlimeChunk

Checks if a position is within a chunk that is considered a slime chunk.

Returns: Whether or not the position was inside a slime chunk.
Return Type: boolean

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// MCServerWorld.isSlimeChunk(pos as BlockPos) as boolean

(world as MCServerWorld).isSlimeChunk(new BlockPos(0, 1, 2));
ParameterTypeDescription
Parameter
pos
Type
BlockPos
Description
The position to look up.

Name: isVillage

Checks if a position is within a village.

Returns: Whether or not the position was inside a village.
Return Type: boolean

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// MCServerWorld.isVillage(pos as BlockPos) as boolean

(world as MCServerWorld).isVillage(new BlockPos(0, 1, 2));
ParameterTypeDescription
Parameter
pos
Type
BlockPos
Description
The position to look up.

Name: setTimeToDay

Sets the time of the Minecraft day to day. This is like using the "time set day" command or setting the time to 1000.

Return Type: void

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// MCServerWorld.setTimeToDay() as void

(world as MCServerWorld).setTimeToDay();

Link to setTimeToMidnight

Name: setTimeToMidnight

Sets the time of the Minecraft day to midnight. This is like using the "time set midnight" command or setting the time to 18000.

Return Type: void

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// MCServerWorld.setTimeToMidnight() as void

(world as MCServerWorld).setTimeToMidnight();

Name: setTimeToNight

Sets the time of the Minecraft day to night. This is like using the "time set night" command or setting the time to 13000.

Return Type: void

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// MCServerWorld.setTimeToNight() as void

(world as MCServerWorld).setTimeToNight();

Name: setTimeToNoon

Sets the time of the Minecraft day to noon. This is like using the "time set noon" command or setting the time to 6000.

Return Type: void

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// MCServerWorld.setTimeToNoon() as void

(world as MCServerWorld).setTimeToNoon();
NombreTypeHas GetterHas SetterDescription
Nombre
seed
Type
long
Has Getter
true
Has Setter
false
Description
Gets the random seed of the world.
Nombre
server
Type
MCServer
Has Getter
true
Has Setter
false
Description
No Description Provided
Nombre
timeOfDay
Type
MCServerWorld
Has Getter
false
Has Setter
true
Description
Sets the time of the Minecraft day.