The Pressing mechanic is a type of IRecipeManager and implements all the methods that are available to IRecipeManager's, such as
The following script will add a recipe that will output a Diamond and an Apple 45% of the time when a piece of Dirt is Pressed with a duration of 100.
// <recipetype:create:pressing>.addRecipe(String name, MCWeightedItemStack output, IIngredient input, @Optional(100) int duration) <recipetype:create:pressing>.addRecipe("pressing_test", [<item:minecraft:diamond>, <item:minecraft:apple> % 45], <item:minecraft:dirt>);
The following script will remove all Pressing recipes that output Paper.
// <recipetype:create:pressing>.removeRecipe(IItemStack output) <recipetype:create:pressing>.removeRecipe(<item:minecraft:paper>);