Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.player.MCPlayerEntity;

Extending MCLivingEntity

Link to extending-mclivingentity

MCPlayerEntity extends MCLivingEntity. That means all methods available in MCLivingEntity are also available in MCPlayerEntity

Name: addExhaustion

Return Type: void

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MCPlayerEntity.addExhaustion(exhaustion as float) as void
ParametroTipoDescrizione
Parametro
exhaustion
Tipo
float
Descrizione
No Description Provided

Link to addExperienceLevels

Name: addExperienceLevels

Return Type: void

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MCPlayerEntity.addExperienceLevels(levels as int) as void
ParametroTipoDescrizione
Parametro
levels
Tipo
int
Descrizione
No Description Provided

Link to canUseCommandBlock

Name: canUseCommandBlock

Return Type: boolean

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// MCPlayerEntity.canUseCommandBlock() as boolean

myMCPlayerEntity.canUseCommandBlock();

Name: drop

Return Type: boolean

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MCPlayerEntity.drop(p_225609_1_ as boolean) as boolean
ParametroTipoDescrizione
Parametro
p_225609_1_
Tipo
boolean
Descrizione
No Description Provided

Name: getCurrentItem

Return Type: IItemStack

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// MCPlayerEntity.getCurrentItem() as IItemStack

myMCPlayerEntity.getCurrentItem();

Name: getExperience

Return Type: float

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// MCPlayerEntity.getExperience() as float

myMCPlayerEntity.getExperience();

Link to getExperienceLevel

Name: getExperienceLevel

Return Type: int

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// MCPlayerEntity.getExperienceLevel() as int

myMCPlayerEntity.getExperienceLevel();

Link to getExperienceTotal

Name: getExperienceTotal

Return Type: int

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// MCPlayerEntity.getExperienceTotal() as int

myMCPlayerEntity.getExperienceTotal();

Name: getFoodLevel

Return Type: int

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// MCPlayerEntity.getFoodLevel() as int

myMCPlayerEntity.getFoodLevel();

Name: getHeldItem

Return Type: IItemStack

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MCPlayerEntity.getHeldItem(hand as MCHand) as IItemStack
ParametroTipoDescrizione
Parametro
hand
Tipo
MCHand
Descrizione
No Description Provided

Name: getInventory

Return Type: PlayerInventory

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// MCPlayerEntity.getInventory() as PlayerInventory

myMCPlayerEntity.getInventory();

Link to getInventoryItemStack

Name: getInventoryItemStack

Return Type: IItemStack

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MCPlayerEntity.getInventoryItemStack(slotIndex as int) as IItemStack
ParametroTipoDescrizione
Parametro
slotIndex
Tipo
int
Descrizione
No Description Provided

Name: getLuck

Return Type: float

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// MCPlayerEntity.getLuck() as float

myMCPlayerEntity.getLuck();

Link to getMaxInPortalTime

Name: getMaxInPortalTime

Return Type: int

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// MCPlayerEntity.getMaxInPortalTime() as int

myMCPlayerEntity.getMaxInPortalTime();

Name: getName

Return Type: MCTextComponent

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// MCPlayerEntity.getName() as MCTextComponent

myMCPlayerEntity.getName();

Link to getPersistentData

Name: getPersistentData

Gets the persisted NBT tag that is saved between deaths. Many mods use this to keep track of if they have given the player an item or not.

Return Type: MapData

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// MCPlayerEntity.getPersistentData() as MapData

myMCPlayerEntity.getPersistentData();

Link to getPortalCooldown

Name: getPortalCooldown

Return Type: int

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// MCPlayerEntity.getPortalCooldown() as int

myMCPlayerEntity.getPortalCooldown();

Link to getSaturationLevel

Name: getSaturationLevel

Return Type: float

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// MCPlayerEntity.getSaturationLevel() as float

myMCPlayerEntity.getSaturationLevel();

Name: getSleepTimer

Return Type: int

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// MCPlayerEntity.getSleepTimer() as int

myMCPlayerEntity.getSleepTimer();

Name: give

Return Type: void

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MCPlayerEntity.give(stack as IItemStack) as void
ParametroTipoDescrizione
Parametro
stack
Tipo
IItemStack
Descrizione
No Description Provided

Link to giveExperiencePoints

Name: giveExperiencePoints

Return Type: void

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MCPlayerEntity.giveExperiencePoints(experience as int) as void
ParametroTipoDescrizione
Parametro
experience
Tipo
int
Descrizione
No Description Provided

Name: isCreative

Return Type: boolean

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// MCPlayerEntity.isCreative() as boolean

myMCPlayerEntity.isCreative();

Name: isFake

Return Type: boolean

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// MCPlayerEntity.isFake() as boolean

myMCPlayerEntity.isFake();

Name: isPushedByWater

Return Type: boolean

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// MCPlayerEntity.isPushedByWater() as boolean

myMCPlayerEntity.isPushedByWater();

Link to isSecondaryUseActive

Name: isSecondaryUseActive

Return Type: boolean

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// MCPlayerEntity.isSecondaryUseActive() as boolean

myMCPlayerEntity.isSecondaryUseActive();

Name: isSpectator

Return Type: boolean

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// MCPlayerEntity.isSpectator() as boolean

myMCPlayerEntity.isSpectator();

Name: isSwimming

Return Type: boolean

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// MCPlayerEntity.isSwimming() as boolean

myMCPlayerEntity.isSwimming();

Name: isUser

Return Type: boolean

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// MCPlayerEntity.isUser() as boolean

myMCPlayerEntity.isUser();

Name: needFood

Return Type: boolean

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// MCPlayerEntity.needFood() as boolean

myMCPlayerEntity.needFood();

Name: sendMessage

Return Type: void

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MCPlayerEntity.sendMessage(text as MCTextComponent) as void
ParametroTipoDescrizione
Parametro
testo
Tipo
MCTextComponent
Descrizione
No Description Provided

Link to sendStatusMessage

Name: sendStatusMessage

Return Type: void

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MCPlayerEntity.sendStatusMessage(text as MCTextComponent, actionBar as boolean) as void
ParametroTipoDescrizione
Parametro
testo
Tipo
MCTextComponent
Descrizione
No Description Provided
Parametro
actionBar
Tipo
boolean
Descrizione
No Description Provided

Name: setFoodLevel

Return Type: void

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MCPlayerEntity.setFoodLevel(value as int) as void
ParametroTipoDescrizione
Parametro
valore
Tipo
int
Descrizione
No Description Provided

Name: swing

Return Type: void

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MCPlayerEntity.swing(hand as MCHand, updateSelf as boolean) as void
ParametroTipoDescrizione
Parametro
hand
Tipo
MCHand
Descrizione
No Description Provided
Parametro
updateSelf
Tipo
boolean
Descrizione
No Description Provided

Name: unlockRecipes

Return Type: void

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MCPlayerEntity.unlockRecipes(p_193102_1_ as MCResourceLocation[]) as void
ParametroTipoDescrizione
Parametro
p_193102_1_
Tipo
MCResourceLocation[]
Descrizione
No Description Provided

Link to updatePersistentData

Name: updatePersistentData

Updates the player's persisted data that is saved between deaths.

Return Type: void

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MCPlayerEntity.updatePersistentData(data as MapData) as void
ParametroTipoDescrizione
Parametro
data
Tipo
MapData
Descrizione
No Description Provided

Name: wakeUp

Return Type: void

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// MCPlayerEntity.wakeUp() as void

myMCPlayerEntity.wakeUp();
NomeTipoHa GetterHa SetterDescrizione
Nome
experience
Tipo
float
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
experienceLevel
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
experienceTotal
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
fake
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
foodLevel
Tipo
int
Ha Getter
Ha Setter
Descrizione
No Description Provided
Nome
inventory
Tipo
PlayerInventory
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
nome
Tipo
MCTextComponent
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
saturationLevel
Tipo
float
Ha Getter
Ha Setter
no
Descrizione
No Description Provided