MCLivingConversionPreEvent

Link to mclivingconversionpreevent

The event is triggered when an entity is trying to replace itself with another entity. This event may trigger every tick even if it was cancelled last tick for entities like Zombies and Hoglins.

The event is cancelable.

If the event is canceled, the replacement will not occur

The event does not have a result.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.living.MCLivingConversionPreEvent;

Link to setConversionTimer

Name: setConversionTimer

Sets the conversion timer, by changing this it prevents the event being triggered every tick Do note the timer of some of the entities are increments, but some of them are decrements Not every conversion is applicable for this

Return Type: void

ZenScript
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MCLivingConversionPreEvent.setConversionTimer(ticks as int) as void
ParametroTipoDescrizione
Parametro
ticks
Tipo
int
Descrizione
No Description Provided
NomeTipoHa GetterHa SetterDescrizione
Nome
outcome
Tipo
MCEntityType
Ha Getter
Ha Setter
no
Descrizione
No Description Provided