MCEntityInteract
Questa classe è stata aggiunta da una mod con ID crafttweaker
. Perciò, è necessario avere questa mod installata per poter utilizzare questa funzione.
Importing the class
Potrebbe essere necessario importare il pacchetto, se si incontrano dei problemi (come castare un vettore), quindi meglio essere sicuri e aggiungere la direttiva di importazione.
Constructors
Methods
getEntityPlayer
Returns crafttweaker.api.entity.player.MCPlayerEntity
getFace
Returns: The face involved in this interaction. For all non-block interactions, this will return null.
Returns crafttweaker.api.util.Direction
getItemStack
Returns: The itemstack involved in this interaction, {
@code ItemStack.EMPTY} if the hand was empty.
Returns crafttweaker.api.item.IItemStack
getPlayer
Returns: Player
Returns crafttweaker.api.entity.player.MCPlayerEntity
getPos
If the interaction was on an entity, will be a BlockPos centered on the entity. If the interaction was on a block, will be the position of that block. Otherwise, will be a BlockPos centered on the player. Will never be null. Returns: The position involved in this interaction.
Returns crafttweaker.api.util.BlockPos
hasResult
Determines if this event expects a significant result value. Note: Events with the HasResult annotation will have this method automatically added to return true.
Restituisce un booleano
isCancelable
Determine if this function is cancelable at all. Returns: If access to setCanceled should be allowed
Note:
Events with the Cancelable annotation will have this method automatically added to return true.
Restituisce un booleano
isCanceled
Determine if this event is canceled and should stop executing. Returns: The current canceled state
Restituisce un booleano