IngredientAny

An IIngredient which matches all items

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

import crafttweaker.api.item.IngredientAny;

Interfacce Implementate

IngredientAny implements the following interfaces. That means all methods defined in these interfaces are also available in IngredientAny

Methods

getInstance

Return Type: IngredientAny

IngredientAny.getInstance() as IngredientAny
IngredientAny.getInstance();

Caster

Tipo RisultatoImplicito
IDatatrue
MapDatatrue

Methods

addShiftTooltip

Return Type: void

IngredientAny.addShiftTooltip(content as MCTextComponent, showMessage as MCTextComponent) as void
ParameterTypeDescriptionOptionalDefaultValue
contenutoMCTextComponentNo Description Providedfalse
showMessageMCTextComponentNo Description Providedtrue

addTooltip

Return Type: void

IngredientAny.addTooltip(content as MCTextComponent) as void
ParameterTypeDescription
contenutoMCTextComponentNo Description Provided

anyDamage

Return Type: MCIngredientConditioned<IIngredient>

IngredientAny.anyDamage() as MCIngredientConditioned<IIngredient>
myIngredientAny.anyDamage();

clearTooltip

Return Type: void

IngredientAny.clearTooltip() as void
myIngredientAny.clearTooltip();

contains

Does the ingredient contain the given ingredient?

Return Type: boolean

IngredientAny.contains(ingredient as IIngredient) as boolean
myIngredientAny.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
ParameterTypeDescription
ingredientIIngredientThe ingredient to check

getRemainingItem

When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.

Return Type: IItemStack

IngredientAny.getRemainingItem(stack as IItemStack) as IItemStack
myIngredientAny.getRemainingItem(<item:minecraft:iron_ingot>);
ParameterTypeDescription
stackIItemStackThe stack to provide for this ingredient.

matches

Does the given stack match the ingredient?

Return Type: boolean

IngredientAny.matches(stack as IItemStack) as boolean
myIngredientAny.matches(<item:minecraft:iron_ingot>);
ParameterTypeDescription
stackIItemStackThe stack to check

modifyTooltip

Return Type: void

IngredientAny.modifyTooltip(function as ITooltipFunction) as void
ParameterTypeDescription
functionITooltipFunctionNo Description Provided

only

Use this if you already have the condition from another ingredient

Return Type: MCIngredientConditioned<IIngredient>

IngredientAny.only(condition as IIngredientCondition<IIngredient>) as MCIngredientConditioned<IIngredient>
ParameterTypeDescription
conditionIIngredientCondition<IIngredient>No Description Provided

onlyDamaged

Return Type: MCIngredientConditioned<IIngredient>

IngredientAny.onlyDamaged() as MCIngredientConditioned<IIngredient>
myIngredientAny.onlyDamaged();

onlyIf

Return Type: MCIngredientConditioned<IIngredient>

IngredientAny.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
ParameterTypeDescriptionOptionalDefaultValue
uidstringNo Description Providedfalse
functionPredicate<IItemStack>No Description Providedtrue

removeTooltip

Return Type: void

IngredientAny.removeTooltip(regex as string) as void
ParameterTypeDescription
regexstringNo Description Provided

Operators

CONTAINS

Does the ingredient contain the given ingredient?

ingredient as IIngredient in myIngredientAny
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in myIngredientAny

OR

myIngredientAny | other as IIngredient

Properties

NameTypeHa GetterHa Setter
burnTimevoidfalsetrue