MCBlockToolInteractEvent

Fired when when this block is right clicked by a tool to change its state. For example: Used to determine if an axe can strip a log, a shovel can turn grass into a path, or a hoe can till dirt into farmland.

The event is cancelable.

If the event is canceled, this will prevent the tool from changing the block's state.

The event does not have a result.

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.block.MCBlockToolInteractEvent;

Extending MCBlockEvent

MCBlockToolInteractEvent extends MCBlockEvent. That means all methods available in MCBlockEvent are also available in MCBlockToolInteractEvent

Methods

getFinalState

Gets the transformed state after tool use. If setFinalState is not called, it will return the original state. This will be bypassed if canceled, returning null instead.

Return Type: MCBlockState?

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// MCBlockToolInteractEvent.getFinalState() as MCBlockState?

myMCBlockToolInteractEvent.getFinalState();
getHeldItemStack

Return Type: IItemStack

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// MCBlockToolInteractEvent.getHeldItemStack() as IItemStack

myMCBlockToolInteractEvent.getHeldItemStack();
getPlayer

Return Type: MCPlayerEntity

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// MCBlockToolInteractEvent.getPlayer() as MCPlayerEntity

myMCBlockToolInteractEvent.getPlayer();
getToolType

Return Type: ToolType

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// MCBlockToolInteractEvent.getToolType() as ToolType

myMCBlockToolInteractEvent.getToolType();
setFinalState

Sets the transformed state after tool use. If not set, will return the original state. This will be bypassed if canceled, returning null instead.

Return Type: void

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MCBlockToolInteractEvent.setFinalState(state as MCBlockState) as void
ParameterTypeDescription
stateMCBlockStateNo Description Provided

Properties

名称TypeHas GetterHas SetterDescription
finalStateMCBlockState?truetrueGets the transformed state after tool use.
If setFinalState is not called, it will return the original state.
This will be bypassed if canceled, returning null instead.
heldItemStackIItemStacktruefalseNo Description Provided
playerMCPlayerEntitytruefalseNo Description Provided
toolTypeToolTypetruefalseNo Description Provided